weatherless...................69.38699% balance.......................51.09957% offense.......................45.04695% sun...........................11.35478% sand.......................... 9.05637% rain.......................... 8.72722% hail.......................... 2.90094% trickroom..................... 2.83380% semistall..................... 2.33703% multiweather.................. 1.40949% hyperoffense.................. 1.20918% voltturn...................... 0.47235% stall......................... 0.30728% tricksand..................... 0.29144% trickhail..................... 0.19748% tricksun...................... 0.17200% sunstall...................... 0.06033% monotype...................... 0.04426% gravity....................... 0.04375% sunoffense.................... 0.04096% sandstall..................... 0.03033% dragmag....................... 0.01782% sandoffense................... 0.01722% swagplay...................... 0.01660% rainoffense................... 0.01514% monowater..................... 0.01280% trickrain..................... 0.01239% monofairy..................... 0.01027% mononormal.................... 0.00441% hailstall..................... 0.00415% monofire...................... 0.00393% rainstall..................... 0.00275% batonpass..................... 0.00264% monograss..................... 0.00254% monoghost..................... 0.00193% monosteel..................... 0.00174% monoice....................... 0.00169% allweather.................... 0.00160% trapper....................... 0.00128% monoelectric.................. 0.00120% monopoison.................... 0.00101% monobug....................... 0.00078% hailoffense................... 0.00070% monopsychic................... 0.00064% monoflying.................... 0.00064% monorock...................... 0.00050% monodragon.................... 0.00016% monodark...................... 0.00003% monofighting.................. 0.00001% monoground.................... 0.00000% Stalliness (mean: 0.054) |# -1.0|### |###### -0.5|############### |######################### 0.0|############################## |######################### +0.5|################## |######### +1.0|#### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.72%