weatherless...................70.12886% balance.......................53.33401% offense.......................43.42495% sun...........................12.09077% rain.......................... 9.16365% sand.......................... 8.07059% trickroom..................... 2.92254% hail.......................... 1.94016% semistall..................... 1.74206% multiweather.................. 1.39077% hyperoffense.................. 0.93767% stall......................... 0.56131% voltturn...................... 0.44649% tricksand..................... 0.27638% tricksun...................... 0.16278% trickhail..................... 0.12808% sunstall...................... 0.06334% sunoffense.................... 0.04213% monotype...................... 0.04006% sandstall..................... 0.02593% gravity....................... 0.02171% dragmag....................... 0.01915% monofairy..................... 0.01637% swagplay...................... 0.01296% sandoffense................... 0.01282% monowater..................... 0.01018% rainoffense................... 0.00897% mononormal.................... 0.00606% hailstall..................... 0.00319% trickrain..................... 0.00234% monograss..................... 0.00175% trapper....................... 0.00152% monofire...................... 0.00125% monopoison.................... 0.00091% monoghost..................... 0.00079% monoice....................... 0.00058% monosteel..................... 0.00054% rainstall..................... 0.00050% hailoffense................... 0.00049% monoelectric.................. 0.00044% monobug....................... 0.00044% batonpass..................... 0.00042% monorock...................... 0.00037% monopsychic................... 0.00022% monoflying.................... 0.00014% monodragon.................... 0.00004% allweather.................... 0.00003% monodark...................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.068) |# -1.0|## |##### -0.5|############## |######################## 0.0|############################## |######################### +0.5|################### |######### +1.0|### |# +1.5| |# more negative = more offensive, more positive = more stall one # = 0.76%