weatherless...................56.77384% offense.......................41.69268% balance.......................34.85731% rain..........................23.59060% sun...........................19.40023% hyperoffense..................12.11253% semistall..................... 6.04463% voltturn...................... 5.31291% stall......................... 5.29285% sand.......................... 4.20099% multiweather.................. 3.94011% rainoffense................... 2.39625% monotype...................... 1.67468% sunoffense.................... 1.23128% choice........................ 0.98296% hail.......................... 0.64996% trickroom..................... 0.52640% dragmag....................... 0.42393% sandoffense................... 0.29969% monodragon.................... 0.23620% monopsychic................... 0.20121% monodark...................... 0.20028% monoelectric.................. 0.19252% monoground.................... 0.17353% allweather.................... 0.16369% monoflying.................... 0.12813% monofire...................... 0.11611% monobug....................... 0.10984% monowater..................... 0.10312% monosteel..................... 0.06132% sunstall...................... 0.05303% rainstall..................... 0.04697% monofighting.................. 0.04421% mononormal.................... 0.03841% monopoison.................... 0.03446% monoghost..................... 0.03252% tricksun...................... 0.03213% trapper....................... 0.02312% monograss..................... 0.02055% monorock...................... 0.01683% Stalliness (mean: -0.014) |### -1.5|###### |########### -1.0|######################## |########################### -0.5|############################# |############################# 0.0|############################## |######################## +0.5|############################# |################# +1.0|######### |######## +1.5|##### |### +2.0|### |## +2.5|## | +3.0|### more negative = more offensive, more positive = more stall one # = 0.38%