weatherless...................72.21261% offense.......................53.08543% balance.......................26.20076% sun...........................17.57356% hyperoffense..................15.38821% rain..........................12.36286% monotype...................... 8.95011% multiweather.................. 7.16493% sand.......................... 4.32273% batonpass..................... 3.92740% semistall..................... 3.63375% mononormal.................... 2.01741% stall......................... 1.69185% sunoffense.................... 1.55185% voltturn...................... 1.36981% swagplay...................... 1.22233% choice........................ 1.19966% monoflying.................... 1.16774% monofairy..................... 0.96765% monosteel..................... 0.89259% monowater..................... 0.85605% hail.......................... 0.83404% monodragon.................... 0.77350% rainoffense................... 0.75898% monopsychic................... 0.67797% monodark...................... 0.66080% monobug....................... 0.56065% monoghost..................... 0.50980% monofire...................... 0.42549% monorock...................... 0.39358% monoelectric.................. 0.37443% dragmag....................... 0.35087% monograss..................... 0.29804% sandoffense................... 0.28968% trapper....................... 0.23443% monofighting.................. 0.23399% monoground.................... 0.21418% trickroom..................... 0.18556% monoice....................... 0.18468% monopoison.................... 0.16399% sunstall...................... 0.08475% sandstall..................... 0.06582% rainstall..................... 0.05393% hailoffense................... 0.03456% tricksand..................... 0.01365% gravity....................... 0.01343% hailstall..................... 0.01079% allweather.................... 0.01035% trickhail..................... 0.00286% trickrain..................... 0.00220% tricksun...................... 0.00132% fear.......................... 0.00110% Stalliness (mean: -0.282) |# -2.0|# |####### -1.0|################## |############################## 0.0|########################## |############# +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.96%