weatherless...................58.55392% offense.......................47.62001% sun...........................31.84475% balance.......................23.77174% hyperoffense..................23.05715% rain..........................21.04623% multiweather..................14.34133% monotype...................... 7.44117% batonpass..................... 4.21187% semistall..................... 4.16047% sunoffense.................... 4.07585% swagplay...................... 3.83064% sand.......................... 2.66267% monofairy..................... 1.72419% monosteel..................... 1.58728% rainoffense................... 1.55617% monoflying.................... 1.47554% choice........................ 1.45359% stall......................... 1.39064% voltturn...................... 1.29605% mononormal.................... 1.17068% monodark...................... 1.11671% monodragon.................... 0.92462% monowater..................... 0.58247% monofire...................... 0.55309% hail.......................... 0.34459% monopsychic................... 0.29987% monoghost..................... 0.27452% dragmag....................... 0.24738% monobug....................... 0.24656% sandoffense................... 0.24538% monoelectric.................. 0.16613% monograss..................... 0.15395% trapper....................... 0.13483% sunstall...................... 0.13054% trickroom..................... 0.12630% monofighting.................. 0.12017% monoground.................... 0.11664% monorock...................... 0.11631% monoice....................... 0.07383% sandstall..................... 0.05807% monopoison.................... 0.04932% rainstall..................... 0.04565% hailoffense................... 0.02147% gravity....................... 0.00539% hailstall..................... 0.00453% trickhail..................... 0.00395% tricksand..................... 0.00274% allweather.................... 0.00182% trickrain..................... 0.00130% fear.......................... 0.00120% tricksun...................... 0.00000% Stalliness (mean: -0.391) |## -2.0|### |############ -1.0|######################## |############################## 0.0|####################### |############## +1.0|####### |### +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%