weatherless...................81.01553% offense.......................53.68394% balance.......................25.99932% hyperoffense..................16.43005% sand..........................10.31504% sun........................... 6.98224% semistall..................... 2.76426% voltturn...................... 2.44478% monotype...................... 2.20895% rain.......................... 1.96792% sandoffense................... 1.14323% stall......................... 1.12243% multiweather.................. 0.97829% sunoffense.................... 0.91921% hail.......................... 0.72828% batonpass..................... 0.70890% mononormal.................... 0.41258% trickroom..................... 0.26608% sandstall..................... 0.25237% dragmag....................... 0.24764% monowater..................... 0.21503% monoghost..................... 0.20416% monosteel..................... 0.19471% rainoffense................... 0.16305% monodark...................... 0.14982% monoflying.................... 0.12429% monobug....................... 0.10823% monofighting.................. 0.10823% monopoison.................... 0.10586% monodragon.................... 0.10350% monofire...................... 0.09877% monopsychic................... 0.07562% monograss..................... 0.06853% monoelectric.................. 0.06758% swagplay...................... 0.06711% gravity....................... 0.06238% monoice....................... 0.05955% monorock...................... 0.05010% monofairy..................... 0.04962% monoground.................... 0.03261% trickhail..................... 0.02599% hailoffense................... 0.02505% sunstall...................... 0.01938% trapper....................... 0.01890% tricksun...................... 0.01465% hailstall..................... 0.01418% rainstall..................... 0.01418% tricksand..................... 0.00756% trickrain..................... 0.00567% allweather.................... 0.00142% Stalliness (mean: -0.323) -2.0|# |### -1.5|####### |############# -1.0|#################### |########################## -0.5|############################# |############################## 0.0|######################### |################### +0.5|############ |######## +1.0|#### |## +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%