weatherless...................80.55666% offense.......................53.19906% balance.......................26.54383% hyperoffense..................16.26354% sand..........................11.91937% sun........................... 6.06199% semistall..................... 2.76602% voltturn...................... 2.71093% rain.......................... 1.89992% monotype...................... 1.53267% sandoffense................... 1.34165% stall......................... 1.22755% multiweather.................. 1.06955% sunoffense.................... 0.78985% hail.......................... 0.66650% batonpass..................... 0.47747% sandstall..................... 0.31389% mononormal.................... 0.29062% dragmag....................... 0.27004% trickroom..................... 0.19715% monosteel..................... 0.16584% monodark...................... 0.14080% rainoffense................... 0.13296% monowater..................... 0.12731% monoghost..................... 0.11087% swagplay...................... 0.09174% monoflying.................... 0.08411% monofire...................... 0.08198% monobug....................... 0.08106% monopsychic................... 0.06597% gravity....................... 0.06578% monofighting.................. 0.06158% monopoison.................... 0.05817% monoelectric.................. 0.05383% monodragon.................... 0.04945% monograss..................... 0.04323% monofairy..................... 0.03613% monoice....................... 0.03437% trickhail..................... 0.03401% monorock...................... 0.03290% monoground.................... 0.02123% sunstall...................... 0.01720% rainstall..................... 0.01309% hailoffense................... 0.01270% tricksand..................... 0.00927% trickrain..................... 0.00845% hailstall..................... 0.00690% trapper....................... 0.00668% tricksun...................... 0.00584% allweather.................... 0.00089% Stalliness (mean: -0.313) -2.0|# |### -1.5|####### |############# -1.0|##################### |########################## -0.5|############################# |############################## 0.0|########################## |################### +0.5|############# |######## +1.0|#### |## +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%