weatherless...................77.60814% offense.......................50.33399% balance.......................30.62776% sand..........................15.83449% hyperoffense..................14.62785% sun........................... 4.81560% semistall..................... 2.89666% voltturn...................... 2.80270% rain.......................... 2.38457% sandoffense................... 1.77881% stall......................... 1.51374% multiweather.................. 1.31108% hail.......................... 0.68141% sandstall..................... 0.46363% monotype...................... 0.43820% sunoffense.................... 0.35563% batonpass..................... 0.31311% dragmag....................... 0.20482% trickroom..................... 0.16367% swagplay...................... 0.13109% mononormal.................... 0.12001% rainoffense................... 0.10723% gravity....................... 0.05357% monobug....................... 0.05178% monoghost..................... 0.03574% monopoison.................... 0.03215% monosteel..................... 0.03191% trickrain..................... 0.02344% monodark...................... 0.02173% monoflying.................... 0.02017% monoelectric.................. 0.01804% monofairy..................... 0.01663% monograss..................... 0.01559% monodragon.................... 0.01524% monorock...................... 0.01293% monowater..................... 0.01219% tricksand..................... 0.01106% sunstall...................... 0.01004% monoground.................... 0.00822% monoice....................... 0.00736% monofire...................... 0.00690% monopsychic................... 0.00653% monofighting.................. 0.00619% rainstall..................... 0.00584% trickhail..................... 0.00374% hailoffense................... 0.00246% hailstall..................... 0.00227% trapper....................... 0.00062% tricksun...................... 0.00047% allweather.................... 0.00000% Stalliness (mean: -0.234) -2.0| |### -1.5|###### |############ -1.0|#################### |#################### -0.5|############################ |############################## 0.0|############################ |####################### +0.5|################ |######### +1.0|##### |## +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%