weatherless...................79.92084% offense.......................48.12132% balance.......................33.70991% sand..........................14.68452% hyperoffense..................13.67144% semistall..................... 3.54818% sun........................... 3.13995% voltturn...................... 2.13857% rain.......................... 1.81008% sandoffense................... 1.72145% hail.......................... 1.68905% multiweather.................. 1.23295% stall......................... 0.94915% trickroom..................... 0.50764% batonpass..................... 0.29841% sandstall..................... 0.25985% monotype...................... 0.24697% swagplay...................... 0.18822% rainoffense................... 0.11299% sunoffense.................... 0.09696% dragmag....................... 0.09085% mononormal.................... 0.05423% monobug....................... 0.03731% trickrain..................... 0.03429% monopoison.................... 0.03299% monoghost..................... 0.02200% monograss..................... 0.01719% monodragon.................... 0.01548% monoflying.................... 0.01421% monoelectric.................. 0.01346% sunstall...................... 0.01176% tricksand..................... 0.01170% gravity....................... 0.00777% monosteel..................... 0.00728% monorock...................... 0.00632% monofairy..................... 0.00514% monoground.................... 0.00475% monodark...................... 0.00465% monoice....................... 0.00379% monofire...................... 0.00280% monofighting.................. 0.00262% hailoffense................... 0.00212% monowater..................... 0.00170% monopsychic................... 0.00149% hailstall..................... 0.00134% rainstall..................... 0.00085% trapper....................... 0.00041% tricksun...................... 0.00009% trickhail..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.226) -2.0| |## -1.5|##### |######### -1.0|#################### |################## -0.5|###################### |#################### 0.0|############################## |################### +0.5|############ |######### +1.0|#### |### +1.5|### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%