weatherless...................71.22283% offense.......................60.21739% balance.......................30.48913% sun...........................12.93478% sand.......................... 8.20652% monotype...................... 7.66304% trickroom..................... 6.92935% rain.......................... 6.92935% hyperoffense.................. 5.62500% semistall..................... 3.42391% mononormal.................... 2.22826% hail.......................... 1.52174% monoground.................... 1.33152% multiweather.................. 0.81522% monowater..................... 0.70652% sunoffense.................... 0.70652% monoghost..................... 0.62500% tricksand..................... 0.59783% trickhail..................... 0.51630% monofairy..................... 0.51630% monopsychic................... 0.43478% voltturn...................... 0.38043% monograss..................... 0.38043% monofire...................... 0.38043% monoelectric.................. 0.32609% monoflying.................... 0.29891% stall......................... 0.24457% monoice....................... 0.16304% monosteel..................... 0.13587% sandoffense................... 0.10870% rainoffense................... 0.08152% dragmag....................... 0.05435% trickrain..................... 0.05435% monofighting.................. 0.05435% monodragon.................... 0.05435% gravity....................... 0.02717% monopoison.................... 0.02717% sandstall..................... 0.02717% monorock...................... 0.02717% Stalliness (mean: -0.183) |# -1.5|# |#### -1.0|######### |###################### -0.5|####################### |############################## 0.0|########################### |################ +0.5|########### |####### +1.0|##### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.64%