offense.......................71.79804% weatherless...................57.06837% balance.......................21.33768% sand..........................20.62515% monotype......................16.20105% sun...........................15.80990% trickroom.....................12.89314% monoground....................10.14906% rain.......................... 6.68550% tricksand..................... 6.04896% mononormal.................... 5.00157% hyperoffense.................. 3.80136% semistall..................... 3.06292% monopsychic................... 0.73493% multiweather.................. 0.47107% sunoffense.................... 0.31237% hail.......................... 0.28215% trickhail..................... 0.18928% monoflying.................... 0.11800% monowater..................... 0.09672% monofairy..................... 0.04825% gravity....................... 0.03330% monofire...................... 0.03087% voltturn...................... 0.02440% monoghost..................... 0.01464% monograss..................... 0.00643% rainoffense................... 0.00636% monoice....................... 0.00057% dragmag....................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.317) | -1.5| |#### -1.0|####### |############################## -0.5|########### |######################### 0.0|##################### |####### +0.5|#### |## +1.0|#### | +1.5| more negative = more offensive, more positive = more stall one # = 0.87%