weatherless...................94.82298% offense.......................45.77007% balance.......................31.86316% hyperoffense..................15.53903% semistall..................... 4.74447% voltturn...................... 3.56030% stall......................... 2.08327% sun........................... 1.73627% rain.......................... 1.57068% sand.......................... 1.47996% trickroom..................... 0.88355% choice........................ 0.73523% sunoffense.................... 0.73264% hail.......................... 0.43608% monotype...................... 0.27387% rainoffense................... 0.21164% hailstall..................... 0.14177% sandstall..................... 0.11045% monoflying.................... 0.06257% monoelectric.................. 0.04542% multiweather.................. 0.04496% mononormal.................... 0.04479% sandoffense................... 0.04108% monodragon.................... 0.03067% monowater..................... 0.02551% rainstall..................... 0.02379% monobug....................... 0.02344% hailoffense................... 0.01982% dragmag....................... 0.01586% monoice....................... 0.01339% monorock...................... 0.01280% sunstall...................... 0.00763% tricksand..................... 0.00676% monopsychic................... 0.00650% trickhail..................... 0.00507% monodark...................... 0.00359% monofairy..................... 0.00328% monopoison.................... 0.00304% gravity....................... 0.00249% monograss..................... 0.00185% monofire...................... 0.00107% tricksun...................... 0.00096% monoghost..................... 0.00042% monoground.................... 0.00033% monofighting.................. 0.00015% Stalliness (mean: -0.197) -2.0|### |#### -1.5|######### |############# -1.0|################## |######################### -0.5|############################ |############################## 0.0|############################# |######################## +0.5|################### |############ +1.0|######### |##### +1.5|### |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%