weatherless...................94.89897% offense.......................42.82924% balance.......................33.93629% hyperoffense..................14.46776% semistall..................... 5.46175% voltturn...................... 3.84495% stall......................... 3.30496% sand.......................... 1.61429% sun........................... 1.58953% rain.......................... 1.26827% trickroom..................... 0.70205% sunoffense.................... 0.68887% hail.......................... 0.63227% choice........................ 0.49965% hailstall..................... 0.33672% rainoffense................... 0.24463% sandstall..................... 0.14277% monotype...................... 0.13732% mononormal.................... 0.03656% monoflying.................... 0.03506% sandoffense................... 0.02818% rainstall..................... 0.02527% monoice....................... 0.02125% monodragon.................... 0.02016% monoelectric.................. 0.01784% hailoffense................... 0.00892% dragmag....................... 0.00768% multiweather.................. 0.00333% monorock...................... 0.00324% trickhail..................... 0.00293% monowater..................... 0.00208% sunstall...................... 0.00152% gravity....................... 0.00070% monobug....................... 0.00056% monopsychic................... 0.00035% monopoison.................... 0.00008% monograss..................... 0.00006% monoghost..................... 0.00006% monofighting.................. 0.00002% tricksand..................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.109) -2.0|### |#### -1.5|######### |############ -1.0|############## |##################### -0.5|############################ |############################## 0.0|########################### |######################### +0.5|###################### |############ +1.0|########### |##### +1.5|#### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%