weatherless...................70.96594% balance.......................44.08152% offense.......................37.04634% sand..........................27.47069% semistall..................... 9.46399% hyperoffense.................. 6.72808% batonpass..................... 4.32719% stall......................... 2.68007% choice........................ 2.01005% rain.......................... 1.50754% sandstall..................... 1.28420% monotype...................... 0.86544% monowater..................... 0.72585% sandoffense................... 0.55835% dragmag....................... 0.39084% trapper....................... 0.36293% sun........................... 0.08375% monopsychic................... 0.05583% monopoison.................... 0.02792% multiweather.................. 0.02792% monodark...................... 0.02792% sunoffense.................... 0.02792% mononormal.................... 0.02792% Stalliness (mean: 0.134) -1.5|## |####### -1.0|###### |############# -0.5|################### |####################### 0.0|########################### |############################## +0.5|#################### |################### +1.0|########## |########## +1.5|#### |## +2.0|## more negative = more offensive, more positive = more stall one # = 0.51%