sand..........................53.38923% balance.......................50.52470% weatherless...................44.11962% offense.......................28.82058% semistall.....................11.45065% stall......................... 5.33693% batonpass..................... 4.76192% hyperoffense.................. 3.86714% sandstall..................... 3.51545% rain.......................... 2.49405% monotype...................... 2.45405% monowater..................... 2.45262% dragmag....................... 0.68753% sandoffense................... 0.35883% choice........................ 0.20244% trapper....................... 0.00373% multiweather.................. 0.00291% mononormal.................... 0.00143% sun........................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monodark...................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 0.325) -1.5|# |#### -1.0|#### |############ -0.5|############### |############## 0.0|############################# |############################## +0.5|############################ |################### +1.0|################# |########### +1.5|####### |### +2.0|####### more negative = more offensive, more positive = more stall one # = 0.49%