weatherless...................61.19186% offense.......................44.25872% sand..........................33.86628% hyperoffense..................25.21802% balance.......................20.05814% sandoffense................... 6.97674% semistall..................... 5.66860% stall......................... 4.79651% sandstall..................... 3.70640% rain.......................... 2.57994% voltturn...................... 1.92587% hail.......................... 1.70785% batonpass..................... 1.27180% rainoffense................... 0.98110% sun........................... 0.90843% choice........................ 0.90843% trickroom..................... 0.83576% tricksand..................... 0.79942% dragmag....................... 0.65407% hailstall..................... 0.39971% multiweather.................. 0.21802% monotype...................... 0.18169% monorock...................... 0.07267% monograss..................... 0.03634% monopoison.................... 0.03634% mononormal.................... 0.03634% Stalliness (mean: -0.295) |######## -1.5|######### |##################### -1.0|############################## |########################### -0.5|###################### |###################### 0.0|################# |############### +0.5|########### |######### +1.0|###### |#### +1.5|##### |#### +2.0|### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.46%