weatherless...................59.24370% offense.......................43.33039% sand..........................36.96186% hyperoffense..................26.91922% balance.......................18.72114% sandoffense................... 7.49729% semistall..................... 5.90498% stall......................... 5.12427% sandstall..................... 4.06817% rain.......................... 1.82950% voltturn...................... 1.79392% hail.......................... 1.74882% trickroom..................... 1.15462% tricksand..................... 1.13433% choice........................ 0.98473% dragmag....................... 0.62879% rainoffense................... 0.58707% hailstall..................... 0.51799% sun........................... 0.39299% batonpass..................... 0.38246% multiweather.................. 0.15377% monotype...................... 0.12408% monorock...................... 0.06210% monopoison.................... 0.02409% monograss..................... 0.02310% mononormal.................... 0.01479% Stalliness (mean: -0.321) |####### -1.5|######## |####################### -1.0|############################## |######################## -0.5|################### |################# 0.0|############## |############# +0.5|########## |######## +1.0|##### |#### +1.5|###### |##### +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%