weatherless...................54.02930% sand..........................44.27750% offense.......................34.95270% hyperoffense..................26.16238% balance.......................25.66060% sandoffense................... 8.05465% stall......................... 7.33677% sandstall..................... 5.95722% semistall..................... 5.88756% trickroom..................... 1.76143% tricksand..................... 1.76143% hail.......................... 1.46413% voltturn...................... 0.89586% choice........................ 0.87574% hailstall..................... 0.82379% dragmag....................... 0.56026% rain.......................... 0.20669% batonpass..................... 0.04113% sun........................... 0.02237% rainoffense................... 0.02007% monotype...................... 0.00372% mononormal.................... 0.00372% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.209) |###### -1.5|#### |############################## -1.0|####################### |################### -0.5|################ |########## 0.0|########## |###################### +0.5|############## |########## +1.0|#### |### +1.5|####### |########## +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%