hyperoffense..................52.48862% offense.......................44.80651% sandoffense...................44.40297% sand..........................44.40297% hail..........................41.98575% sun........................... 5.52564% voltturn...................... 5.10868% rainoffense................... 5.10868% rain.......................... 5.10868% weatherless................... 2.97697% balance....................... 2.70488% monowater..................... 0.00000% multiweather.................. 0.00000% dragmag....................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.738) -1.6|##### | -1.2|############################# |### -0.8| | -0.4| |############################## 0.0|## |## +0.4| more negative = more offensive, more positive = more stall one # = 1.40%