offense.......................38.35576% hail..........................38.21348% hyperoffense.................. 9.23845% sandoffense................... 8.47699% sand.......................... 8.47699% sun........................... 0.58457% voltturn...................... 0.45013% rainoffense................... 0.45013% rain.......................... 0.45013% balance....................... 0.44228% weatherless................... 0.31133% monowater..................... 0.00000% multiweather.................. 0.00000% dragmag....................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.433) -1.6|# | -1.2|###### | -0.8| | -0.4| |############################## 0.0| | +0.4| more negative = more offensive, more positive = more stall one # = 2.65%