weatherless...................47.29876% offense.......................41.32901% balance.......................29.06537% sand..........................25.85089% rain..........................18.85467% hyperoffense..................17.63911% semistall..................... 8.83306% sun........................... 6.29390% voltturn...................... 4.61912% stall......................... 3.13344% hail.......................... 2.18801% rainoffense................... 2.02593% batonpass..................... 1.99892% dragmag....................... 1.80983% choice........................ 1.70178% sandoffense................... 1.64776% sandstall..................... 1.37763% monotype...................... 1.05348% sunoffense.................... 0.86440% rainstall..................... 0.67531% multiweather.................. 0.48622% monodark...................... 0.32415% hailstall..................... 0.32415% monowater..................... 0.29714% monoground.................... 0.16207% trickroom..................... 0.13506% trapper....................... 0.08104% monodragon.................... 0.08104% hailoffense................... 0.05402% monoflying.................... 0.05402% tricksand..................... 0.05402% sunstall...................... 0.02701% monobug....................... 0.02701% monopsychic................... 0.02701% monofighting.................. 0.02701% monorock...................... 0.02701% monofire...................... 0.02701% monofairy..................... 0.02701% Stalliness (mean: -0.140) -2.0|###### |###### -1.5|############ |############### -1.0|################### |############################ -0.5|############################## |############################# 0.0|########################## |####################### +0.5|######################## |################# +1.0|############## |########## +1.5|##### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.37%