offense.......................43.71184% weatherless...................38.08211% sand..........................31.33911% hyperoffense..................24.01656% balance.......................22.58860% rain..........................21.80721% semistall..................... 7.72547% sun........................... 6.12631% sandoffense................... 4.83604% rainoffense................... 3.48860% voltturn...................... 3.25035% hail.......................... 2.86326% dragmag....................... 2.24727% stall......................... 1.95752% sandstall..................... 1.28803% batonpass..................... 0.87068% rainstall..................... 0.66076% sunoffense.................... 0.50373% multiweather.................. 0.21800% choice........................ 0.21397% trapper....................... 0.20076% trickroom..................... 0.11259% tricksand..................... 0.11259% monotype...................... 0.01700% monowater..................... 0.01051% monoground.................... 0.00577% monodark...................... 0.00072% sunstall...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.319) -2.0|###### |##### -1.5|########### |############ -1.0|################ |############################## -0.5|######################## |########### 0.0|############## |############# +0.5|############ |######### +1.0|####### |######### +1.5|### |## +2.0| | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.54%