offense.......................43.40105% weatherless...................36.46029% sand..........................32.71133% hyperoffense..................23.04317% balance.......................22.26443% rain..........................20.31783% semistall..................... 9.29908% sun........................... 6.64922% sandoffense................... 5.80171% hail.......................... 3.92523% rainoffense................... 3.81940% stall......................... 1.99228% dragmag....................... 1.91019% rainstall..................... 1.33340% voltturn...................... 1.16669% sandstall..................... 0.65840% sunoffense.................... 0.59599% trapper....................... 0.33087% batonpass..................... 0.23721% choice........................ 0.09640% multiweather.................. 0.06389% trickroom..................... 0.00655% tricksand..................... 0.00655% monotype...................... 0.00034% monowater..................... 0.00028% monoground.................... 0.00005% monodark...................... 0.00002% sunstall...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.270) -2.0|#### |## -1.5|######## |############# -1.0|############### |############################## -0.5|##################### |####### 0.0|########### |########## +0.5|########## |####### +1.0|########## |########### +1.5|## |# +2.0| | +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.61%