weatherless...................90.74239% offense.......................48.82887% hyperoffense..................37.23466% balance.......................12.51146% voltturn......................10.17672% sun........................... 4.56801% sand.......................... 2.45295% sunoffense.................... 1.87087% hail.......................... 1.48046% monotype...................... 1.47917% semistall..................... 1.24372% rain.......................... 0.98620% batonpass..................... 0.49306% choice........................ 0.42222% rainoffense................... 0.40148% trickroom..................... 0.35226% mononormal.................... 0.29776% sandoffense................... 0.25333% hailoffense................... 0.22896% monofighting.................. 0.22615% multiweather.................. 0.22213% monorock...................... 0.20349% stall......................... 0.18128% monobug....................... 0.12043% monoflying.................... 0.11923% monowater..................... 0.10427% monodark...................... 0.09664% monograss..................... 0.07596% trapper....................... 0.06385% sandstall..................... 0.05785% monoghost..................... 0.05581% monofire...................... 0.05100% monopoison.................... 0.04635% monofairy..................... 0.03904% monopsychic................... 0.02401% monoice....................... 0.01489% monosteel..................... 0.01158% monodragon.................... 0.00834% monoground.................... 0.00804% monoelectric.................. 0.00691% rainstall..................... 0.00397% gravity....................... 0.00380% dragmag....................... 0.00035% Stalliness (mean: -0.741) |### -2.0|##### |######### -1.5|#################### |######################### -1.0|############################## |############################## -0.5|########################## |################### 0.0|############### |######## +0.5|###### |### +1.0|## |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.49%