weatherless...................100.00000% offense.......................59.07620% hyperoffense..................40.33034% balance....................... 0.59346% trickroom..................... 0.00000% sun........................... 0.00000% voltturn...................... 0.00000% sand.......................... 0.00000% hail.......................... 0.00000% choice........................ 0.00000% sunoffense.................... 0.00000% Stalliness (mean: -0.772) | -2.0| | -1.6| | -1.2| |######################### -0.8|############################## | -0.4| | 0.0|####### | more negative = more offensive, more positive = more stall one # = 1.60%