weatherless...................92.70599% offense.......................46.21388% balance.......................33.78523% hyperoffense..................12.65124% sand.......................... 4.70839% semistall..................... 3.92767% voltturn...................... 3.57889% stall......................... 3.42198% rain.......................... 1.34851% sun........................... 1.23098% trickroom..................... 0.76757% sunoffense.................... 0.62265% rainoffense................... 0.40772% monotype...................... 0.13877% choice........................ 0.07676% monograss..................... 0.04727% monowater..................... 0.02595% monoelectric.................. 0.02159% monoghost..................... 0.01423% tricksun...................... 0.01185% monoflying.................... 0.00938% monobug....................... 0.00740% sunstall...................... 0.00737% hail.......................... 0.00697% mononormal.................... 0.00538% rainstall..................... 0.00516% hailstall..................... 0.00451% sandoffense................... 0.00431% monopoison.................... 0.00418% tricksand..................... 0.00338% sandstall..................... 0.00329% monoground.................... 0.00156% monorock...................... 0.00119% multiweather.................. 0.00083% monopsychic................... 0.00032% monofire...................... 0.00025% monoice....................... 0.00022% monosteel..................... 0.00021% gravity....................... 0.00005% monofighting.................. 0.00000% trickrain..................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.135) |##### -1.5|###### |######## -1.0|########### |################ -0.5|##################### |############################## 0.0|########################### |#################### +0.5|################ |######## +1.0|###### |#### +1.5|# |## +2.0|### | more negative = more offensive, more positive = more stall one # = 0.54%