weatherless...................81.98072% offense.......................43.13168% balance.......................37.47471% hyperoffense.................. 9.97341% sand.......................... 9.15294% sun........................... 6.25709% semistall..................... 6.16192% voltturn...................... 5.92957% stall......................... 3.25828% rain.......................... 3.22715% monotype...................... 1.79279% multiweather.................. 0.88961% dragmag....................... 0.63414% sandoffense................... 0.60745% sunoffense.................... 0.49939% trickroom..................... 0.43402% choice........................ 0.31974% hail.......................... 0.29772% monowater..................... 0.24480% sandstall..................... 0.21457% monobug....................... 0.19678% monoflying.................... 0.15498% mononormal.................... 0.14341% rainoffense................... 0.13963% monoghost..................... 0.11851% monodark...................... 0.11718% monofire...................... 0.11562% monosteel..................... 0.10473% monodragon.................... 0.10450% sunstall...................... 0.08916% monopsychic................... 0.08160% monofairy..................... 0.07849% monopoison.................... 0.06737% monofighting.................. 0.06537% monoelectric.................. 0.06337% monoice....................... 0.06070% trapper....................... 0.05514% monograss..................... 0.04936% monorock...................... 0.04580% monoground.................... 0.04047% rainstall..................... 0.03735% gravity....................... 0.02646% tricksand..................... 0.01601% hailoffense................... 0.01579% trickhail..................... 0.00667% tricksun...................... 0.00667% hailstall..................... 0.00556% allweather.................... 0.00378% Stalliness (mean: -0.016) -2.0|# |## -1.5|#### |######### -1.0|############## |################### -0.5|########################### |############################# 0.0|############################## |########################### +0.5|###################### |################ +1.0|########## |###### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%