weatherless...................82.52674% offense.......................42.42319% balance.......................37.51445% hyperoffense..................10.14796% sand.......................... 9.71612% voltturn...................... 7.18464% semistall..................... 6.23116% sun........................... 5.13307% stall......................... 3.68324% rain.......................... 3.36144% monotype...................... 1.15124% multiweather.................. 0.90150% dragmag....................... 0.77089% sandoffense................... 0.67913% trickroom..................... 0.46860% sunoffense.................... 0.39789% choice........................ 0.31316% sandstall..................... 0.25068% hail.......................... 0.18542% monowater..................... 0.18341% rainoffense................... 0.12743% monobug....................... 0.10962% mononormal.................... 0.10222% monoflying.................... 0.09834% sunstall...................... 0.08927% monosteel..................... 0.08688% monoghost..................... 0.07893% monofire...................... 0.06204% monodragon.................... 0.06139% monodark...................... 0.05887% monopsychic................... 0.05046% monofairy..................... 0.04994% monopoison.................... 0.04575% trapper....................... 0.04420% monoelectric.................. 0.04140% monoice....................... 0.03695% monofighting.................. 0.03636% rainstall..................... 0.02992% monograss..................... 0.02667% monoground.................... 0.02503% gravity....................... 0.02486% monorock...................... 0.01676% tricksand..................... 0.01593% hailoffense................... 0.01095% tricksun...................... 0.00845% trickhail..................... 0.00655% allweather.................... 0.00319% hailstall..................... 0.00242% Stalliness (mean: -0.003) -2.0|# |## -1.5|#### |########## -1.0|############# |################### -0.5|########################### |############################# 0.0|############################## |############################ +0.5|###################### |################ +1.0|########### |###### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%