weatherless...................83.00044% offense.......................35.98211% balance.......................32.68641% hyperoffense..................14.38137% sand..........................11.05866% stall......................... 9.88901% voltturn...................... 7.66713% semistall..................... 7.06111% rain.......................... 3.74530% sun........................... 2.88553% sandstall..................... 1.20017% multiweather.................. 0.70942% dragmag....................... 0.69943% sandoffense................... 0.62660% choice........................ 0.62140% monotype...................... 0.23587% sunstall...................... 0.18148% trickroom..................... 0.16150% monowater..................... 0.08053% sunoffense.................... 0.05233% monobug....................... 0.04112% rainoffense................... 0.03821% hail.......................... 0.02811% gravity....................... 0.01914% mononormal.................... 0.01644% monosteel..................... 0.01630% tricksun...................... 0.01625% monoground.................... 0.01218% monofire...................... 0.01030% monoflying.................... 0.00950% trapper....................... 0.00791% monoelectric.................. 0.00774% monopsychic................... 0.00696% monofighting.................. 0.00645% hailoffense................... 0.00619% monofairy..................... 0.00566% monodragon.................... 0.00536% monoghost..................... 0.00460% monoice....................... 0.00443% monodark...................... 0.00404% monopoison.................... 0.00274% monograss..................... 0.00168% monorock...................... 0.00060% tricksand..................... 0.00041% rainstall..................... 0.00030% allweather.................... 0.00025% trickhail..................... 0.00008% hailstall..................... 0.00003% Stalliness (mean: 0.117) -2.0|### |#### -1.5|###### |################# -1.0|################# |################# -0.5|############################ |############################ 0.0|############################# |############################## +0.5|#################### |#################### +1.0|########## |###### +1.5|######### |### +2.0|####### |#### +2.5|#### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.37%