weatherless...................76.67573% offense.......................63.77894% balance.......................29.25217% sun...........................10.20929% rain.......................... 8.65345% hyperoffense.................. 6.52036% sand.......................... 3.11686% hail.......................... 3.09039% multiweather.................. 1.71225% voltturn...................... 0.90649% sunoffense.................... 0.47987% semistall..................... 0.44244% rainoffense................... 0.34446% trickroom..................... 0.23491% dragmag....................... 0.18166% hailoffense................... 0.07273% sandoffense................... 0.06664% batonpass..................... 0.02739% tricksun...................... 0.01552% trickrain..................... 0.01187% tricksand..................... 0.00974% stall......................... 0.00609% trickhail..................... 0.00335% sandstall..................... 0.00122% trapper....................... 0.00091% allweather.................... 0.00030% Stalliness (mean: -0.262) -1.6|# |## -1.2|##### |########## -0.8|################ |######################## -0.4|############################# |############################## 0.0|########################## |#################### +0.4|############ |###### +0.8|### |# more negative = more offensive, more positive = more stall one # = 0.54%