weatherless...................76.65131% offense.......................63.82276% balance.......................29.20564% sun...........................10.18436% rain.......................... 8.70087% hyperoffense.................. 6.52026% sand.......................... 3.12622% hail.......................... 3.08190% multiweather.................. 1.71020% voltturn...................... 0.91408% sunoffense.................... 0.48402% semistall..................... 0.44451% rainoffense................... 0.34842% trickroom..................... 0.23850% dragmag....................... 0.17812% hailoffense................... 0.07526% sandoffense................... 0.06988% batonpass..................... 0.02634% tricksun...................... 0.01651% trickrain..................... 0.01198% tricksand..................... 0.01041% stall......................... 0.00682% trickhail..................... 0.00293% sandstall..................... 0.00152% trapper....................... 0.00068% allweather.................... 0.00043% Stalliness (mean: -0.262) -1.6|# |## -1.2|##### |########## -0.8|################ |######################## -0.4|############################# |############################## 0.0|########################## |################### +0.4|############ |###### +0.8|### |# more negative = more offensive, more positive = more stall one # = 0.54%