weatherless...................76.88120% offense.......................63.68946% balance.......................29.37048% sun...........................10.09404% rain.......................... 8.57719% hyperoffense.................. 6.50886% sand.......................... 3.15271% hail.......................... 3.04075% multiweather.................. 1.70686% voltturn...................... 0.92572% sunoffense.................... 0.48301% semistall..................... 0.42096% rainoffense................... 0.33907% trickroom..................... 0.23479% dragmag....................... 0.20152% sandoffense................... 0.07549% hailoffense................... 0.05566% batonpass..................... 0.02751% tricksun...................... 0.01216% trickrain..................... 0.01088% stall......................... 0.01024% tricksand..................... 0.00768% trickhail..................... 0.00192% sunstall...................... 0.00064% sandstall..................... 0.00064% allweather.................... 0.00064% choice........................ 0.00064% trapper....................... 0.00064% rainstall..................... 0.00064% Stalliness (mean: -0.261) -1.6|# |## -1.2|##### |########## -0.8|################# |######################## -0.4|############################# |############################## 0.0|########################## |#################### +0.4|############ |####### +0.8|### |# more negative = more offensive, more positive = more stall one # = 0.54%