weatherless...................76.40082% offense.......................63.30634% balance.......................29.46012% sun...........................10.38163% rain.......................... 8.64247% hyperoffense.................. 6.78927% sand.......................... 3.10739% hail.......................... 3.09448% multiweather.................. 1.60689% voltturn...................... 0.61566% sunoffense.................... 0.58231% semistall..................... 0.44354% rainoffense................... 0.37798% trickroom..................... 0.27098% dragmag....................... 0.23155% hailoffense................... 0.05384% sandoffense................... 0.05166% batonpass..................... 0.02488% trickrain..................... 0.01915% tricksun...................... 0.01112% tricksand..................... 0.00105% stall......................... 0.00074% trickhail..................... 0.00003% trapper....................... 0.00000% rainstall..................... 0.00000% sandstall..................... 0.00000% choice........................ 0.00000% allweather.................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.260) -1.6|# |## -1.2|##### |######### -0.8|################ |###################### -0.4|############################ |############################## 0.0|########################### |#################### +0.4|############ |###### +0.8|### |# more negative = more offensive, more positive = more stall one # = 0.55%