weatherless...................96.52422% balance.......................42.27398% offense.......................41.51014% hyperoffense.................. 7.25397% semistall..................... 7.13624% voltturn...................... 6.75757% hail.......................... 2.49365% trickroom..................... 2.06350% stall......................... 1.82566% rain.......................... 0.50968% monotype...................... 0.44930% choice........................ 0.40466% sun........................... 0.39600% trickhail..................... 0.30085% mononormal.................... 0.12594% sand.......................... 0.09492% hailoffense................... 0.07094% rainoffense................... 0.06498% sunoffense.................... 0.05495% monopsychic................... 0.05066% monofighting.................. 0.04830% monograss..................... 0.04086% monopoison.................... 0.03992% monowater..................... 0.03196% monoflying.................... 0.02135% multiweather.................. 0.01846% monoelectric.................. 0.01833% monoice....................... 0.01771% gravity....................... 0.01562% monorock...................... 0.01313% monoghost..................... 0.01137% monosteel..................... 0.00945% hailstall..................... 0.00783% monoground.................... 0.00781% monofairy..................... 0.00765% monodark...................... 0.00597% monofire...................... 0.00526% monobug....................... 0.00376% tricksun...................... 0.00330% trickrain..................... 0.00257% trapper....................... 0.00203% rainstall..................... 0.00143% sandoffense................... 0.00104% tricksand..................... 0.00062% monodragon.................... 0.00000% Stalliness (mean: 0.030) |## -1.5|## |####### -1.0|########### |############### -0.5|######################## |############################# 0.0|############################# |############################## +0.5|####################### |################# +1.0|########### |###### +1.5|### |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%