weatherless...................79.87300% offense.......................68.31189% balance.......................24.44130% sun........................... 9.38352% rain.......................... 9.02377% hyperoffense.................. 6.35561% voltturn...................... 2.17214% sand.......................... 1.70337% semistall..................... 0.87212% choice........................ 0.58596% monotype...................... 0.44151% rainoffense................... 0.33522% monowater..................... 0.30524% trapper....................... 0.25346% hail.......................... 0.19895% multiweather.................. 0.18260% monosteel..................... 0.07631% trickroom..................... 0.04906% monofighting.................. 0.04361% stall......................... 0.01908% monopsychic................... 0.00818% monoground.................... 0.00818% sandoffense................... 0.00545% dragmag....................... 0.00545% batonpass..................... 0.00545% sandstall..................... 0.00545% rainstall..................... 0.00273% trickrain..................... 0.00273% tricksand..................... 0.00273% Stalliness (mean: -0.311) -1.5|# |### -1.0|##### |######### -0.5|############################## |############### 0.0|############# |######### +0.5|##### |## +1.0|# more negative = more offensive, more positive = more stall one # = 1.07%