weatherless...................79.71356% offense.......................68.20370% balance.......................24.60585% sun........................... 9.32370% rain.......................... 9.20904% hyperoffense.................. 6.28850% voltturn...................... 2.14030% sand.......................... 1.75531% semistall..................... 0.88059% choice........................ 0.57319% monotype...................... 0.42697% rainoffense................... 0.37757% monowater..................... 0.28033% trapper....................... 0.23130% multiweather.................. 0.19794% hail.......................... 0.19633% monosteel..................... 0.08107% trickroom..................... 0.05117% monofighting.................. 0.04619% stall......................... 0.02137% monoground.................... 0.01033% monopsychic................... 0.00906% sandstall..................... 0.00768% dragmag....................... 0.00613% batonpass..................... 0.00568% sandoffense................... 0.00537% tricksand..................... 0.00340% trickrain..................... 0.00277% rainstall..................... 0.00074% Stalliness (mean: -0.308) -1.5|# |### -1.0|##### |######### -0.5|############################## |############### 0.0|############# |######### +0.5|##### |## +1.0|# more negative = more offensive, more positive = more stall one # = 1.07%