weatherless...................77.62513% offense.......................68.26149% balance.......................25.00999% rain..........................10.37612% sun........................... 9.97647% hyperoffense.................. 5.83696% voltturn...................... 2.19644% sand.......................... 1.95990% semistall..................... 0.86315% choice........................ 0.55115% rainoffense................... 0.51207% monotype...................... 0.43191% monowater..................... 0.27403% hail.......................... 0.26573% trapper....................... 0.21248% multiweather.................. 0.20336% monosteel..................... 0.11220% trickroom..................... 0.05582% monofighting.................. 0.03117% stall......................... 0.02841% sandstall..................... 0.01343% sandoffense................... 0.01080% monopsychic................... 0.00889% batonpass..................... 0.00846% dragmag....................... 0.00724% monoground.................... 0.00563% trickrain..................... 0.00162% rainstall..................... 0.00027% tricksand..................... 0.00000% Stalliness (mean: -0.297) -1.5|# |### -1.0|##### |######### -0.5|############################## |############### 0.0|############# |######### +0.5|##### |### +1.0|# more negative = more offensive, more positive = more stall one # = 1.06%