weatherless...................77.13588% offense.......................67.40508% balance.......................26.24789% rain..........................10.73434% sun........................... 9.85801% hyperoffense.................. 5.37523% voltturn...................... 2.10111% sand.......................... 1.99729% semistall..................... 0.95046% rainoffense................... 0.49386% hail.......................... 0.43931% monotype...................... 0.43774% choice........................ 0.40539% monowater..................... 0.29919% multiweather.................. 0.16484% trapper....................... 0.14095% monosteel..................... 0.11168% trickroom..................... 0.05010% stall......................... 0.02134% monofighting.................. 0.02079% sandoffense................... 0.01239% batonpass..................... 0.00692% sandstall..................... 0.00669% monopsychic................... 0.00587% dragmag....................... 0.00487% monoground.................... 0.00021% trickrain..................... 0.00012% rainstall..................... 0.00004% tricksand..................... 0.00000% Stalliness (mean: -0.279) -1.5|# |## -1.0|##### |######### -0.5|############################## |################ 0.0|############## |########## +0.5|###### |### +1.0|# more negative = more offensive, more positive = more stall one # = 1.03%