offense.......................52.80563% sun...........................50.98823% rain..........................45.62692% balance.......................33.45939% weatherless...................18.73685% multiweather..................18.68412% hyperoffense.................. 8.98446% semistall..................... 3.72482% trickroom..................... 2.74136% sand.......................... 2.63766% sunoffense.................... 2.63296% monotype...................... 2.46993% rainoffense................... 2.33294% trickrain..................... 1.60068% tricksun...................... 1.09939% stall......................... 1.02571% monofairy..................... 0.83187% hail.......................... 0.76085% sunstall...................... 0.69602% monowater..................... 0.63325% gravity....................... 0.58690% monodragon.................... 0.55124% choice........................ 0.42340% voltturn...................... 0.22553% tricksand..................... 0.14511% monoflying.................... 0.12752% monofighting.................. 0.10540% trickhail..................... 0.09276% dragmag....................... 0.06228% monograss..................... 0.05783% rainstall..................... 0.04704% batonpass..................... 0.04383% monoice....................... 0.03352% monoghost..................... 0.03230% hailstall..................... 0.02718% monosteel..................... 0.02406% mononormal.................... 0.01943% monofire...................... 0.01939% sandstall..................... 0.01560% monoelectric.................. 0.01493% monodark...................... 0.01137% monorock...................... 0.00398% monopsychic................... 0.00384% sandoffense................... 0.00016% swagplay...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.180) |# -1.5|#### |######### -1.0|################ |############################## -0.5|########################### |############################## 0.0|####################### |########################### +0.5|############### |############### +1.0|#### |#### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%