sun...........................65.20202% offense.......................56.88514% rain..........................45.51112% balance.......................32.74638% multiweather..................20.78251% weatherless................... 7.45120% hyperoffense.................. 6.45605% trickroom..................... 5.22193% tricksun...................... 3.24792% semistall..................... 2.78442% sand.......................... 2.35460% trickrain..................... 2.30705% rainoffense................... 2.15302% sunoffense.................... 1.91690% monotype...................... 1.27300% stall......................... 1.12801% sunstall...................... 1.04255% gravity....................... 0.84402% monodragon.................... 0.62106% choice........................ 0.45354% monowater..................... 0.45054% hail.......................... 0.39488% voltturn...................... 0.21068% trickhail..................... 0.10141% monofairy..................... 0.06117% monoflying.................... 0.04937% monograss..................... 0.02276% monofire...................... 0.01951% dragmag....................... 0.01673% rainstall..................... 0.01641% mononormal.................... 0.01534% monoice....................... 0.01314% tricksand..................... 0.01141% sandstall..................... 0.00936% hailstall..................... 0.00682% batonpass..................... 0.00617% monofighting.................. 0.00541% monoelectric.................. 0.00450% monoghost..................... 0.00392% monodark...................... 0.00298% monosteel..................... 0.00225% monorock...................... 0.00056% monopsychic................... 0.00049% sandoffense................... 0.00000% swagplay...................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.194) | -1.5|## |###### -1.0|############## |############################## -0.5|########################### |########################## 0.0|########### |########################### +0.5|############# |########## +1.0|### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%