weatherless...................70.64929% offense.......................47.18242% balance.......................36.85139% sun...........................11.26866% rain.......................... 9.82107% trickroom..................... 9.70152% hyperoffense.................. 9.06419% sand.......................... 7.60017% monotype...................... 7.13668% semistall..................... 5.58022% monowater..................... 2.04940% voltturn...................... 1.79717% tricksand..................... 1.70598% hail.......................... 1.38987% stall......................... 1.32178% monosteel..................... 1.09510% sunoffense.................... 1.06839% multiweather.................. 0.58087% mononormal.................... 0.55070% monofire...................... 0.48731% monoice....................... 0.45903% monograss..................... 0.41601% rainoffense................... 0.33821% monoflying.................... 0.32183% monobug....................... 0.29082% choice........................ 0.26668% monoelectric.................. 0.26214% monoground.................... 0.24840% trickrain..................... 0.22003% monopoison.................... 0.20976% monofairy..................... 0.19592% monoghost..................... 0.18689% monorock...................... 0.16047% gravity....................... 0.14570% trickhail..................... 0.13022% sandoffense................... 0.12460% tricksun...................... 0.12366% sandstall..................... 0.11744% rainstall..................... 0.08349% monofighting.................. 0.06316% monopsychic................... 0.06113% batonpass..................... 0.06087% monodragon.................... 0.05824% dragmag....................... 0.02910% monodark...................... 0.02842% hailoffense................... 0.00592% trapper....................... 0.00582% hailstall..................... 0.00217% Stalliness (mean: -0.088) |# -1.5|###### |###### -1.0|############ |####################### -0.5|########################## |############################## 0.0|######################## |############################ +0.5|##################### |############ +1.0|####### |###### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.48%