weatherless...................87.97062% offense.......................50.18365% balance.......................28.83379% hyperoffense.................. 9.73370% semistall..................... 7.34619% rain.......................... 4.36180% monotype...................... 4.13223% sun........................... 4.04040% stall......................... 3.90266% sand.......................... 3.48944% voltturn...................... 2.61708% trickroom..................... 1.88246% sunoffense.................... 0.68871% mononormal.................... 0.64279% monoelectric.................. 0.45914% hail.......................... 0.36731% rainoffense................... 0.36731% monorock...................... 0.36731% monodark...................... 0.32140% monowater..................... 0.27548% monobug....................... 0.27548% monofighting.................. 0.27548% multiweather.................. 0.22957% monofire...................... 0.22957% monoflying.................... 0.22957% monopsychic................... 0.18365% monosteel..................... 0.18365% monoice....................... 0.18365% monograss..................... 0.13774% dragmag....................... 0.13774% monoghost..................... 0.13774% monodragon.................... 0.09183% sandstall..................... 0.09183% monoground.................... 0.09183% rainstall..................... 0.09183% sandoffense................... 0.04591% monopoison.................... 0.04591% monofairy..................... 0.04591% choice........................ 0.04591% Stalliness (mean: -0.061) |### -1.5|## |####### -1.0|############### |########################### -0.5|####################### |############################## 0.0|######################## |################ +0.5|################ |########## +1.0|########## |####### +1.5|### |## +2.0| |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.50%