weatherless...................88.74866% offense.......................49.90604% balance.......................27.06025% hyperoffense.................. 9.69317% semistall..................... 8.46437% stall......................... 4.87617% rain.......................... 3.87084% sun........................... 3.72379% sand.......................... 3.50831% monotype...................... 3.24681% voltturn...................... 2.70928% trickroom..................... 2.49982% sunoffense.................... 0.54953% mononormal.................... 0.42444% monoelectric.................. 0.38860% monorock...................... 0.32205% monobug....................... 0.28153% hail.......................... 0.27809% monodark...................... 0.27275% monofighting.................. 0.25130% rainoffense................... 0.22532% monopsychic................... 0.17814% monowater..................... 0.17048% monoflying.................... 0.16222% monograss..................... 0.13960% monoice....................... 0.13954% multiweather.................. 0.12969% monofire...................... 0.11562% monosteel..................... 0.11088% rainstall..................... 0.09779% dragmag....................... 0.09720% monoground.................... 0.08922% monoghost..................... 0.08870% monodragon.................... 0.08247% sandstall..................... 0.08111% sandoffense................... 0.03046% monofairy..................... 0.02926% monopoison.................... 0.02673% choice........................ 0.02026% Stalliness (mean: -0.037) |### -1.5|## |####### -1.0|############### |############################## -0.5|######################### |############################## 0.0|######################### |############### +0.5|############### |########### +1.0|########### |########## +1.5|### |### +2.0|# |### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%