weatherless...................90.84260% offense.......................48.33541% balance.......................24.05202% semistall.....................11.04169% hyperoffense.................. 8.99865% stall......................... 7.57223% trickroom..................... 5.66725% sun........................... 5.35990% sand.......................... 2.32053% voltturn...................... 2.26793% rain.......................... 1.47696% monotype...................... 0.95459% monofighting.................. 0.21397% monorock...................... 0.16876% monoground.................... 0.16381% monoelectric.................. 0.13929% rainstall..................... 0.12737% monobug....................... 0.11586% monodark...................... 0.08594% sunoffense.................... 0.05347% monopsychic................... 0.03558% monograss..................... 0.02461% hail.......................... 0.01399% multiweather.................. 0.01399% monoflying.................... 0.00382% monowater..................... 0.00295% sandoffense................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.056) |# -1.5| |######## -1.0|########### |############################## -0.5|##################### |#################### 0.0|########################### |####### +0.5|########## |########## +1.0|######## |############# +1.5|# |# +2.0|# |###### +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.55%