weatherless...................89.05730% offense.......................52.16632% balance.......................13.98099% hyperoffense..................12.91006% semistall.....................12.41526% stall......................... 8.52737% sun........................... 6.90521% trickroom..................... 5.07399% voltturn...................... 2.61885% sand.......................... 2.05634% rain.......................... 1.98115% monotype...................... 0.67464% monoground.................... 0.23859% monofighting.................. 0.18215% monobug....................... 0.09726% monodark...................... 0.06585% monoelectric.................. 0.06264% rainstall..................... 0.02535% sunoffense.................... 0.02431% monorock...................... 0.02219% monopsychic................... 0.00454% hail.......................... 0.00187% multiweather.................. 0.00187% monograss..................... 0.00081% monoflying.................... 0.00036% monowater..................... 0.00026% sandoffense................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.028) |# -1.5| |############## -1.0|####### |############################## -0.5|#################### |################ 0.0|############# |### +0.5|##### |##### +1.0|##### |############## +1.5|# |# +2.0| |######## +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.69%