offense.......................52.98753% weatherless...................43.99965% sun...........................41.14043% rain..........................27.94720% balance.......................24.99672% hyperoffense..................17.30438% multiweather..................16.41253% sunoffense.................... 4.98922% sand.......................... 3.10951% semistall..................... 3.05620% rainoffense................... 2.02768% monotype...................... 1.82075% stall......................... 1.65517% batonpass..................... 1.49365% voltturn...................... 0.80262% sunstall...................... 0.63229% dragmag....................... 0.36257% hail.......................... 0.33140% monodragon.................... 0.23177% sandoffense................... 0.18885% monowater..................... 0.18140% monoflying.................... 0.17485% mononormal.................... 0.17123% choice........................ 0.16807% monoghost..................... 0.14616% monopsychic................... 0.14006% monosteel..................... 0.13802% monobug....................... 0.13464% trickroom..................... 0.12967% rainstall..................... 0.12357% monodark...................... 0.11702% monofairy..................... 0.10843% monofire...................... 0.10640% monofighting.................. 0.07297% monorock...................... 0.06867% sandstall..................... 0.06144% monograss..................... 0.05489% trickrain..................... 0.05196% tricksun...................... 0.05105% trapper....................... 0.04699% monoice....................... 0.04541% monoground.................... 0.03863% monoelectric.................. 0.03818% monopoison.................... 0.03660% gravity....................... 0.01514% hailoffense................... 0.00926% allweather.................... 0.00520% hailstall..................... 0.00361% trickhail..................... 0.00158% tricksand..................... 0.00068% Stalliness (mean: -0.315) -2.0|# |### -1.5|######## |############# -1.0|################### |######################## -0.5|############################# |############################## 0.0|######################## |################# +0.5|############ |######## +1.0|##### |### +1.5|## |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.50%