offense.......................49.83821% sun...........................49.69784% weatherless...................35.09265% rain..........................31.00208% balance.......................25.40767% hyperoffense..................19.21322% multiweather..................18.32834% sunoffense.................... 6.93831% semistall..................... 3.47341% sand.......................... 2.46049% rainoffense................... 2.39949% stall......................... 2.06749% batonpass..................... 1.28921% monotype...................... 1.14879% sunstall...................... 0.96634% voltturn...................... 0.75889% dragmag....................... 0.27187% choice........................ 0.17154% rainstall..................... 0.16501% hail.......................... 0.16431% monodragon.................... 0.15678% sandoffense................... 0.15218% trickroom..................... 0.13851% monowater..................... 0.12401% monosteel..................... 0.10764% monoflying.................... 0.09866% mononormal.................... 0.08917% monoghost..................... 0.08677% monodark...................... 0.08292% monobug....................... 0.07654% monopsychic................... 0.07445% sandstall..................... 0.07352% monofairy..................... 0.07142% trickrain..................... 0.06724% tricksun...................... 0.06663% monofire...................... 0.06528% monofighting.................. 0.03890% monoice....................... 0.03240% monorock...................... 0.03031% monograss..................... 0.02710% trapper....................... 0.02508% monoground.................... 0.02351% monopoison.................... 0.02307% monoelectric.................. 0.01656% hailoffense................... 0.00568% gravity....................... 0.00532% allweather.................... 0.00387% hailstall..................... 0.00115% trickhail..................... 0.00113% tricksand..................... 0.00049% Stalliness (mean: -0.311) -2.0|## |#### -1.5|########## |################ -1.0|##################### |######################### -0.5|############################# |############################## 0.0|######################## |################## +0.5|############# |######### +1.0|###### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%