sun...........................66.50407% offense.......................44.05424% rain..........................30.15960% balance.......................26.21087% hyperoffense..................21.64375% weatherless...................20.83730% multiweather..................19.06177% sunoffense....................11.74075% semistall..................... 4.66051% stall......................... 3.43062% sunstall...................... 2.10013% rainoffense................... 2.07820% sand.......................... 1.57952% batonpass..................... 0.95040% voltturn...................... 0.63220% monotype...................... 0.42439% rainstall..................... 0.25162% dragmag....................... 0.16716% trickroom..................... 0.12668% sandstall..................... 0.10921% choice........................ 0.10316% sandoffense................... 0.08849% tricksun...................... 0.08586% trickrain..................... 0.07871% monodragon.................... 0.06018% monosteel..................... 0.05449% monoflying.................... 0.04117% monodark...................... 0.04011% monowater..................... 0.03969% mononormal.................... 0.03103% monobug....................... 0.02992% hail.......................... 0.02862% monopsychic................... 0.02774% monofairy..................... 0.02452% monoghost..................... 0.02099% monofire...................... 0.01942% monofighting.................. 0.00983% monoice....................... 0.00711% trapper....................... 0.00696% monoground.................... 0.00661% monopoison.................... 0.00632% monorock...................... 0.00544% monograss..................... 0.00497% monoelectric.................. 0.00430% gravity....................... 0.00237% trickhail..................... 0.00111% hailoffense................... 0.00051% allweather.................... 0.00012% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.264) -2.0|### |##### -1.5|############### |################### -1.0|###################### |######################## -0.5|########################### |############################## 0.0|######################### |#################### +0.5|############### |########### +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.42%