weatherless...................93.23121% offense.......................42.32953% balance.......................42.19850% voltturn...................... 9.78575% hyperoffense.................. 7.24381% semistall..................... 5.99796% sand.......................... 3.34557% rain.......................... 2.45482% stall......................... 2.23019% monotype...................... 0.76972% trickroom..................... 0.69669% hail.......................... 0.58808% sun........................... 0.48170% choice........................ 0.33991% rainoffense................... 0.28635% sandstall..................... 0.20443% monowater..................... 0.11621% multiweather.................. 0.10027% mononormal.................... 0.08136% monobug....................... 0.07970% monorock...................... 0.07914% tricksand..................... 0.06783% monopoison.................... 0.06580% monofighting.................. 0.06190% monodark...................... 0.05894% sunoffense.................... 0.05468% monoghost..................... 0.04207% monograss..................... 0.04040% monodragon.................... 0.03614% monofire...................... 0.03392% rainstall..................... 0.03040% dragmag....................... 0.02984% monoice....................... 0.02558% monopsychic................... 0.02298% hailoffense................... 0.02280% monoflying.................... 0.02243% monoground.................... 0.01816% trickhail..................... 0.01798% sandoffense................... 0.01724% hailstall..................... 0.01650% monoelectric.................. 0.01538% monosteel..................... 0.01409% monofairy..................... 0.00908% trapper....................... 0.00723% gravity....................... 0.00426% tricksun...................... 0.00259% sunstall...................... 0.00074% trickrain..................... 0.00074% Stalliness (mean: 0.024) |## -1.5|### |###### -1.0|########## |################ -0.5|###################### |########################### 0.0|############################## |############################ +0.5|###################### |############### +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%