weatherless...................92.64023% balance.......................40.83151% offense.......................39.77841% voltturn......................14.76185% hyperoffense.................. 9.09412% semistall..................... 6.38204% sand.......................... 4.22254% stall......................... 3.91392% rain.......................... 2.38698% trickroom..................... 1.11074% rainoffense................... 0.70035% hail.......................... 0.59669% sandstall..................... 0.35529% choice........................ 0.28514% monotype...................... 0.23011% sun........................... 0.19666% tricksand..................... 0.15854% sunoffense.................... 0.07207% multiweather.................. 0.04309% dragmag....................... 0.04073% monodark...................... 0.03967% monoground.................... 0.02620% hailoffense................... 0.02500% trickhail..................... 0.02441% monowater..................... 0.02348% monopoison.................... 0.01924% monofighting.................. 0.01856% monosteel..................... 0.01561% monoghost..................... 0.01517% monobug....................... 0.01454% hailstall..................... 0.01356% rainstall..................... 0.01164% monodragon.................... 0.01081% monograss..................... 0.00946% mononormal.................... 0.00910% monofire...................... 0.00818% monoice....................... 0.00768% monorock...................... 0.00662% sandoffense................... 0.00411% monoelectric.................. 0.00372% monoflying.................... 0.00236% monopsychic................... 0.00177% monofairy..................... 0.00121% tricksun...................... 0.00101% trapper....................... 0.00073% gravity....................... 0.00035% sunstall...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.047) |### -1.5|##### |###### -1.0|############ |################ -0.5|####################### |########################### 0.0|############################## |############################# +0.5|####################### |################# +1.0|########## |###### +1.5|#### |## +2.0|## |# +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.46%